Optical · Experiment

Mirror Ray Diagrams

Place an object in front of a curved mirror and trace the principal rays to find the image. Watch it flip between a real, inverted image and a virtual, upright one as you move the object.

parallel → focus ray focal ray → parallel ray through centre C image · dashed = virtual

Controls

Focal length f+10.0 cm
Image distance dᵢ+15.0 cm
Magnification m−0.50
Image height−4.0 cm
Real, inverted, reduced image.
About this experiment

What you are looking at

An object (the upright arrow) sits in front of a curved mirror. To locate its image we trace a few principal rays — special rays whose behaviour we already know. Where the reflected rays cross is where the image forms. If the reflected rays themselves cross, the image is real (you could catch it on a screen); if only their backward extensions cross (drawn dashed), the image is virtual, appearing behind the mirror.

The three principal rays

Parallel ray (gold): travels parallel to the axis, then reflects through the focal point F. Focal ray (blue): passes through F on the way in, then reflects parallel to the axis. Centre ray (green): heads toward the centre of curvature C and reflects straight back on itself, because it strikes the mirror head-on. Any two of these are enough to fix the image; the third is a check.

The mirror equation

1/f = 1/dₒ + 1/dᵢ    m = −dᵢ/dₒ
Here f = R/2 is the focal length (half the radius of curvature). Using the convention that distances in front of the mirror are positive: a concave mirror has f > 0, a convex mirror has f < 0. A positive dᵢ means a real image in front of the mirror; a negative dᵢ means a virtual image behind it. The magnification m tells you the size and orientation — negative m is inverted, |m| > 1 is enlarged.

Things to try

With a concave mirror, slide the object from far away inward: beyond C the image is real, inverted and small; between C and F it is real, inverted and enlarged; and once inside the focal point F the image jumps to virtual, upright and magnified — this is the shaving/make-up mirror. A convex mirror always gives a virtual, upright, reduced image with a wide field of view, which is why it is used for car wing-mirrors and shop security mirrors. You can also drag the object left and right directly on the diagram.